![]() ![]() Their movement can be split between drop-offs and pickups as much as a player wants. Players can also only move their plane on routes they have access to. One side of the chart shows how many cards are dealt out each round and the other side has the upgrade costs. At any airport, they can drop off or pick up a passenger (assuming they have seats for them in their plane). A player is allowed to move their plane a number of spaces equal to their flight speed. They have 15-30 seconds (based on player count) to take their actions. ![]() Each round is divided into two phases: Flight Phase and Maintenance Phase.ĭuring the Flight Phase, players must deliver passengers in real time. Gameplay Overview:Įach game is divided into 3 stages (morning, afternoon, and evening) composed of multiple rounds. This cooperative game will have players harking back to the golden age of air travel as they attempt to deliver passengers around the US as quickly and efficiently as possible. Today we will be flying the friendly skies as we take off with Now Boarding. From my favorite word game Hardback, to the cooperative puzzle that is Burgle Brothers, he always has a clever spin for his games. Whenever game designer Tim Fowers releases a new game, I always stop and take a look. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |